About
My name is Fernando Bevilacqua, I am a Computer Science professor at Federal University of Fronteira Sul (UFFS), a Brazilian university.
I like to code and create new things, specially when they can help me or anyone somehow. I currently work with game and web development using Flash, PHP and Javascript.Twitter
- @Jose_Garay Thanks for the #FF indication! 1 day ago
- Post: Napoleon: ND2D engine + Nape physics (There is a lot of activity and cool stuff being done using...) http://t.co/ri9pnsZh #as3 #flash 2 days ago
- New: Assets Pack #8 – Grass and Water Tiles http://t.co/b4f77fiH #as3 #flash #free #gamedev 3 days ago
- New: Gamooga (hosted realtime communication backend to build highly scalable multiplayer games) http://t.co/r4Ungogv #as3 #flash #gamedev 4 days ago
- Code PHP and play Guitar Hero 3 alternately: achievement unlocked! 6 days ago
Tag Archives: Flash
Nokaloompas
My friends at Decadium just released a new game called Nokaloompas. It's a funny puzzle game that has the inverse gameplay of Cut the Rope, meaning you have to add ropes in order to achieve the level goal (carry bombs around) … Continue reading
AS3 GameGears
Flash game developers - meet my new project: AS3 Game Gears ! It is the right place to find useful tools to boost your game development. There is no need to reinvent the wheel, all you need is a place … Continue reading
AS3-Utils
Sometimes I find myself solving the same problems again and again on several different projects. Definitely there is no need to reinvent the wheel, you just have to use the right tools. Theses days I found a perfect help on … Continue reading
BulkLoader – managing multiple loadings in AS3
One of the most common tasks in game development is the assets loading process. You have two options: 1) ship your game as a single 45Mb SWF file filled with sweet and compressed-to-the-bones images/sounds or 2) load all those assets … Continue reading
QuickBox2D: AS3 physics engine
The first time I saw a really convincing physics engine working on a PC game was during a Half Life 2 session. All that Havok physics created an unique game experience. Luckily the use of physics inside games has grown … Continue reading