Tag Archives: games
AS3 GameGears
Flash game developers - meet my new project: AS3 Game Gears ! It is the right place to find useful tools to boost your game development. There is no need to reinvent the wheel, all you need is a place … Continue reading
BulkLoader – managing multiple loadings in AS3
One of the most common tasks in game development is the assets loading process. You have two options: 1) ship your game as a single 45Mb SWF file filled with sweet and compressed-to-the-bones images/sounds or 2) load all those assets … Continue reading
Isometric AS3 game engines
After Happy Farm and FarmVille attracted millions of user there is a lot of talking about isometric games. I've played several games featuring an isometric view then I've spent some thoughts around the idea of creating my own isometric game … Continue reading
Improve your game with particles
When I play a game, I like to see all those flying particles popping up on the screen. Casual games make heavy use of this resource, sometimes more than what is considered healthy. A particle system adds dynamism to the … Continue reading
QuickBox2D: AS3 physics engine
The first time I saw a really convincing physics engine working on a PC game was during a Half Life 2 session. All that Havok physics created an unique game experience. Luckily the use of physics inside games has grown … Continue reading
AS3 game engines
I like to write my code from scratch, but it does not mean I want to reinvent the wheel every single day. This is one of the reasons why I like to use engines to code games. Sometimes the project … Continue reading
SWFConsole: enhance the power of your Flash games
Sometime ago I was working on a Flash game and I had to output some information to the console. That's a very easy task when you use trace() and the Flash IDE, but things get a little harder when you … Continue reading