About
My name is Fernando Bevilacqua, I am a Computer Science professor at Federal University of Fronteira Sul (UFFS), a Brazilian university.
I like to code and create new things, specially when they can help me or anyone somehow. I currently work with game and web development using Flash, PHP and Javascript.Twitter
- @Jose_Garay Thanks for the #FF indication! 1 day ago
- Post: Napoleon: ND2D engine + Nape physics (There is a lot of activity and cool stuff being done using...) http://t.co/ri9pnsZh #as3 #flash 2 days ago
- New: Assets Pack #8 – Grass and Water Tiles http://t.co/b4f77fiH #as3 #flash #free #gamedev 3 days ago
- New: Gamooga (hosted realtime communication backend to build highly scalable multiplayer games) http://t.co/r4Ungogv #as3 #flash #gamedev 4 days ago
- Code PHP and play Guitar Hero 3 alternately: achievement unlocked! 6 days ago
Tag Archives: web
BulkLoader – managing multiple loadings in AS3
One of the most common tasks in game development is the assets loading process. You have two options: 1) ship your game as a single 45Mb SWF file filled with sweet and compressed-to-the-bones images/sounds or 2) load all those assets … Continue reading
OnePress Community
I see lots of open source projetcs using Worpress as a blog platform, phpBB as a forum solution and Mediawiki as a wiki. I like them all, but maintaining them separately with no integrations is a pain. It's great when you … Continue reading
Simple and powerful intranet
These days I was looking for intranet solutions and I luckily found Open Atrium, an intranet in a box that has group spaces to allow different teams to have their own conversations. OpenAtrium is built on top of Drupal, has … Continue reading
PHP and PDF in pure Javascript
Javacript is the very first base stone concerning web 2.0. In the past, I always heard bad things about Javascript, but I guess all of them were said because Javascript was being used by the wrong people, in the wrong … Continue reading
IE6 has already fulfilled its destiny, it’s time to upgrade!
One of the most annoying thing I did during the development of our web projects was to keep our apps running smooth in a wide range of old browsers. Not too many years ago, there was only one "king" in … Continue reading